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UdpServerStart Method
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Starts the
UdpServer synchronously and begins accepting client connections asynchronously.
Namespace: GSF.CommunicationAssembly: GSF.Communication (in GSF.Communication.dll) Version: 2.4.205-beta
Syntax public override void Start()
Public Overrides Sub Start
public:
virtual void Start() override
abstract Start : unit -> unit
override Start : unit -> unit
View SourceImplements
IServerStartExceptions See Also