public event EventHandler<EventArgs<FundamentalFrameType, int>> ReceivedFrameImage
Public Event ReceivedFrameImage As EventHandler(Of EventArgs(Of FundamentalFrameType, Integer))
public: virtual event EventHandler<EventArgs<FundamentalFrameType, int>^>^ ReceivedFrameImage { void add (EventHandler<EventArgs<FundamentalFrameType, int>^>^ value); void remove (EventHandler<EventArgs<FundamentalFrameType, int>^>^ value); }
abstract ReceivedFrameImage : IEvent<EventHandler<EventArgs<FundamentalFrameType, int>>, EventArgs<FundamentalFrameType, int>> override ReceivedFrameImage : IEvent<EventHandler<EventArgs<FundamentalFrameType, int>>, EventArgs<FundamentalFrameType, int>>
function add_ReceivedFrameImage(value); function remove_ReceivedFrameImage(value);
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