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ServerBaseMulticast(Object) Method
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Sends data to all of the connected clients synchronously.
Namespace: GSF.CommunicationAssembly: GSF.Communication (in GSF.Communication.dll) Version: 2.4.207-beta
Syntax public virtual void Multicast(
Object serializableObject
)
Public Overridable Sub Multicast (
serializableObject As Object
)
public:
virtual void Multicast(
Object^ serializableObject
)
abstract Multicast :
serializableObject : Object -> unit
override Multicast :
serializableObject : Object -> unit
function Multicast(serializableObject);
View SourceParameters
- serializableObject Object
- The serializable object that is to be sent.
See Also