IServer Interface |
public interface IServer : ISupportLifecycle, IDisposable, IProvideStatus
The IServer type exposes the following members.
Name | Description | |
---|---|---|
ClientIDs | Gets the IDs of clients connected to the server. | |
ConfigurationString | Gets or sets the data required by the server to initialize. | |
CurrentState | Gets the current ServerState. | |
Enabled |
Gets or sets a boolean value that indicates whether the object is enabled.
(Inherited from ISupportLifecycle) | |
IsDisposed |
Gets a flag that indicates whether the object has been disposed.
(Inherited from ISupportLifecycle) | |
MaxClientConnections | Gets or sets the maximum number of clients that can connect to the server. | |
Name |
Gets the name of the object providing status information.
(Inherited from IProvideStatus) | |
ReceiveBufferSize | Gets or sets the size of the buffer used by the server for receiving data from the clients. | |
RunTime | Gets the Time for which the server has been running. | |
SendBufferSize | Gets or sets the size of the buffer used by the client for receiving data from the server. | |
ServerID | Gets the server's ID. | |
Status |
Gets the current status details about object providing status information.
(Inherited from IProvideStatus) | |
TextEncoding | Gets or sets the Encoding to be used for the text sent to the connected clients. | |
TransportProtocol | Gets the TransportProtocol used by the server for the transportation of data with the clients. |
Name | Description | |
---|---|---|
DisconnectAll | Disconnects all of the connected clients. | |
DisconnectOne | Disconnects a connected client. | |
Dispose | Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. (Inherited from IDisposable) | |
Initialize |
Initializes the state of the object.
(Inherited from ISupportLifecycle) | |
Multicast | Sends data to all of the connected clients synchronously. | |
MulticastAsync | Sends data to all of the connected clients asynchronously. | |
Read | Reads a number of bytes from the current received data buffer and writes those bytes into a byte array at the specified offset. | |
SendTo | Sends data to the specified client synchronously. | |
SendToAsync | Sends data to the specified client asynchronously. | |
Start | Starts the server. | |
Stop | Stops the server. |
Name | Description | |
---|---|---|
ClientConnected | Occurs when a client connects to the server. | |
ClientConnectingException | Occurs when an exception is encountered while a client is connecting. | |
ClientDisconnected | Occurs when a client disconnects from the server. | |
Disposed |
Raised after the source object has been properly disposed.
(Inherited from ISupportLifecycle) | |
ReceiveClientData | Occurs when unprocessed data has been received from a client. | |
ReceiveClientDataComplete | Occurs when data received from a client has been processed and is ready for consumption. | |
ReceiveClientDataException | Occurs when an Exception is encountered when receiving data from a client. | |
SendClientDataComplete | Occurs when data has been sent to a client. | |
SendClientDataException | Occurs when an Exception is encountered when sending data to a client. | |
SendClientDataStart | Occurs when data is being sent to a client. | |
ServerStarted | Occurs when the server is started. | |
ServerStopped | Occurs when the server is stopped. | |
UnhandledUserException | Occurs when an Exception is encountered in a user-defined function via an event dispatch. |