[EditorBrowsableAttribute(EditorBrowsableState.Advanced)] public ushort StatusFlags { get; set; }
<EditorBrowsableAttribute(EditorBrowsableState.Advanced)> Public Property StatusFlags As UShort Get Set
public: [EditorBrowsableAttribute(EditorBrowsableState::Advanced)] property unsigned short StatusFlags { unsigned short get (); void set (unsigned short value); }
[<EditorBrowsableAttribute(EditorBrowsableState.Advanced)>] member StatusFlags : uint16 with get, set
function get_StatusFlags(); function set_StatusFlags(value);
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