public virtual IChannelParsingState State { get; set; }
Public Overridable Property State As IChannelParsingState Get Set
public: virtual property IChannelParsingState^ State { IChannelParsingState^ get (); void set (IChannelParsingState^ value); }
abstract State : IChannelParsingState with get, set override State : IChannelParsingState with get, set
function get_State(); function set_State(value);
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