|
ErrorLoggerEnabled Property
|
Gets or sets a boolean value that indicates whether the
ErrorLogger object is currently enabled.
Namespace: GSF.ErrorManagementAssembly: GSF.Core (in GSF.Core.dll) Version: 2.4.248-beta+a497a19de709fd99e2448886199a2c8824265ddf
Syntax[BrowsableAttribute(false)]
[EditorBrowsableAttribute(EditorBrowsableState.Never)]
[DesignerSerializationVisibilityAttribute(DesignerSerializationVisibility.Hidden)]
public bool Enabled { get; set; }
<BrowsableAttribute(false)>
<EditorBrowsableAttribute(EditorBrowsableState.Never)>
<DesignerSerializationVisibilityAttribute(DesignerSerializationVisibility.Hidden)>
Public Property Enabled As Boolean
Get
Set
public:
[BrowsableAttribute(false)]
[EditorBrowsableAttribute(EditorBrowsableState::Never)]
[DesignerSerializationVisibilityAttribute(DesignerSerializationVisibility::Hidden)]
virtual property bool Enabled {
bool get () sealed;
void set (bool value) sealed;
}
[<BrowsableAttribute(false)>]
[<EditorBrowsableAttribute(EditorBrowsableState.Never)>]
[<DesignerSerializationVisibilityAttribute(DesignerSerializationVisibility.Hidden)>]
abstract Enabled : bool with get, set
[<BrowsableAttribute(false)>]
[<EditorBrowsableAttribute(EditorBrowsableState.Never)>]
[<DesignerSerializationVisibilityAttribute(DesignerSerializationVisibility.Hidden)>]
override Enabled : bool with get, set
function get_Enabled();
function set_Enabled(value);
View SourceProperty Value
BooleanImplements
ISupportLifecycleEnabled
RemarksEnabled property is not be set by user-code directly.
See Also