[EditorBrowsableAttribute(EditorBrowsableState.Advanced)] public void OnPause()
<EditorBrowsableAttribute(EditorBrowsableState.Advanced)> Public Sub OnPause
public: [EditorBrowsableAttribute(EditorBrowsableState::Advanced)] void OnPause()
[<EditorBrowsableAttribute(EditorBrowsableState.Advanced)>] member OnPause : unit -> unit
function OnPause();
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