|
ReusableObjectPoolTakeObject(Type) Method
|
Gets an object from the pool, or creates a new one if no pool items are available.
Namespace: GSFAssembly: GSF.Core (in GSF.Core.dll) Version: 2.4.249-beta+56964f8aed6f3f2e54faec1539f7ce0ba6548fdf
SyntaxPublic Shared Function TakeObject (
type As Type
) As Object
GSF.ReusableObjectPool.TakeObject = function(type);
View SourceParameters
- type Type
- Type of object to get from pool.
Return Value
ObjectAn available object from the pool, or a new one if no pool items are available.
Exceptions
Remarks
If
type implements
ISupportLifecycle, the pool will attach
to the item's
Disposed event such that the object can be automatically
restored to the pool upon
Dispose. It will be up to class implementors to
make sure
Initialize makes the class ready for use as this method will
always be called for an object being taken from the pool.
See Also