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ReusableObjectPoolTTakeObject Method

Gets an object from the pool, or creates a new one if no pool items are available.

Namespace: GSF
Assembly: GSF.Core (in GSF.Core.dll) Version: 2.4.251-beta+c370f3da3791592278238855631f53a5ff418c68
Syntax
public T TakeObject()
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Return Value

T
An available object from the pool, or a new one if no pool items are available.
Remarks
If type of T implements ISupportLifecycle, the pool will attach to the item's Disposed event such that the object can be automatically restored to the pool upon Dispose. It will be up to class implementors to make sure Initialize makes the class ready for use as this method will always be called for an object being taken from the pool.
See Also