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UdpClient.Read Method
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Reads a number of bytes from the current received data buffer and writes those bytes into a byte array at the specified offset.
Namespace: GSF.CommunicationAssembly: GSF.Communication (in GSF.Communication.dll) Version: 2.4.239-beta
Syntaxpublic override int Read(
byte[] buffer,
int startIndex,
int length
)
abstract Read :
buffer : byte[] *
startIndex : int *
length : int -> int
override Read :
buffer : byte[] *
startIndex : int *
length : int -> int
function Read(buffer, startIndex, length);
View SourceParameters
- buffer Byte[]
- Destination buffer used to hold copied bytes.
- startIndex Int32
- 0-based starting index into destination buffer to begin writing data.
- length Int32
- The number of bytes to read from current received data buffer and write into buffer.
Return Value
Int32The number of bytes read.
Implements
IClient.Read(Byte[], Int32, Int32)
Exceptions
Remarks
This function should only be called from within the
ReceiveData event handler. Calling this method outside
this event will have unexpected results.
See Also