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              ServerBaseMulticastAsync(Object) Method
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            Sends data to all of the connected clients asynchronously.
            
        
        Namespace: GSF.CommunicationAssembly: GSF.Communication (in GSF.Communication.dll) Version: 2.4.258-beta
SyntaxPublic Overridable Function MulticastAsync ( 
	serializableObject As Object
) As WaitHandle()
public:
virtual array<WaitHandle^>^ MulticastAsync(
	Object^ serializableObject
)
function MulticastAsync(serializableObject);
 View SourceParameters
- serializableObject  Object
 - The serializable object that is to be sent.
 
Return Value
WaitHandleArray of 
WaitHandle for the asynchronous operation.
See Also