public event EventHandler<EventArgs<string>> StatusMessage
Public Event StatusMessage As EventHandler(Of EventArgs(Of String))
public: virtual event EventHandler<EventArgs<String^>^>^ StatusMessage { void add (EventHandler<EventArgs<String^>^>^ value); void remove (EventHandler<EventArgs<String^>^>^ value); }
abstract StatusMessage : IEvent<EventHandler<EventArgs<string>>, EventArgs<string>> override StatusMessage : IEvent<EventHandler<EventArgs<string>>, EventArgs<string>>
function add_StatusMessage(value); function remove_StatusMessage(value);
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