public event EventHandler<EventArgs<IChannelFrame, bool>> ReceivedChannelFrame
Public Event ReceivedChannelFrame As EventHandler(Of EventArgs(Of IChannelFrame, Boolean))
public: virtual event EventHandler<EventArgs<IChannelFrame^, bool>^>^ ReceivedChannelFrame { void add (EventHandler<EventArgs<IChannelFrame^, bool>^>^ value); void remove (EventHandler<EventArgs<IChannelFrame^, bool>^>^ value); }
abstract ReceivedChannelFrame : IEvent<EventHandler<EventArgs<IChannelFrame, bool>>, EventArgs<IChannelFrame, bool>> override ReceivedChannelFrame : IEvent<EventHandler<EventArgs<IChannelFrame, bool>>, EventArgs<IChannelFrame, bool>>
function add_ReceivedChannelFrame(value); function remove_ReceivedChannelFrame(value);
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