public event EventHandler<EventArgs<CommandFrame>> ReceivedCommandFrame
Public Event ReceivedCommandFrame As EventHandler(Of EventArgs(Of CommandFrame))
public: event EventHandler<EventArgs<CommandFrame^>^>^ ReceivedCommandFrame { void add (EventHandler<EventArgs<CommandFrame^>^>^ value); void remove (EventHandler<EventArgs<CommandFrame^>^>^ value); }
member ReceivedCommandFrame : IEvent<EventHandler<EventArgs<CommandFrame>>, EventArgs<CommandFrame>>
function add_ReceivedCommandFrame(value); function remove_ReceivedCommandFrame(value);
Command frames are normally sent, not received, but there is nothing that prevents this.
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