|
|
State
|
The StateMachine type exposes the following members.
| Name | Description | |
|---|---|---|
| StateMachine | Creates a new StateMachine |
| Name | Description | |
|---|---|---|
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object) | |
| GetType | Gets the Type of the current instance. (Inherited from Object) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) | |
| SetState | Sets the value of the state. | |
| ToString | Returns a string that represents the current object. (Inherited from Object) | |
| TryChangeState | Attempts to change the state of this machine from to . |
| Name | Description | |
|---|---|---|
| (StateMachine to Int32) | Implicitly conversion of the state to the integer value of the state. |
| Name | Description | |
|---|---|---|
| GetEnumValueOrDefault |
Gets the enumeration constant for value, if defined in the enumeration, or a default value.
(Defined by EnumExtensions) | |
| GetEnumValueOrDefaultT |
Gets the enumeration constant for this value, if defined in the enumeration, or a default value.
(Defined by EnumExtensions) |