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WindowsApiLUID_AND_ATTRIBUTES Structure

Win32 LUID_AND_ATTRIBUTES structure.
Inheritance Hierarchy
SystemObject
  SystemValueType
    GSF.InteropWindowsApiLUID_AND_ATTRIBUTES

Namespace: GSF.Interop
Assembly: GSF.Core (in GSF.Core.dll) Version: 2.4.218-beta+101eee949414e414795e55a6e73d88938f0177b8
Syntax
public struct LUID_AND_ATTRIBUTES
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The WindowsApiLUID_AND_ATTRIBUTES type exposes the following members.

Methods
 NameDescription
Public methodEqualsIndicates whether this instance and a specified object are equal.
(Inherited from ValueType)
Public methodGetHashCodeReturns the hash code for this instance.
(Inherited from ValueType)
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Public methodToStringReturns the fully qualified type name of this instance.
(Inherited from ValueType)
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Fields
 NameDescription
Public fieldAttributes Specifies attributes of the LUID. This value contains up to 32 one-bit flags. Its meaning is dependent on the definition and use of the LUID.
Public fieldLuid Specifies an LUID value.
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Extension Methods
 NameDescription
Public Extension MethodGetEnumValueOrDefault Gets the enumeration constant for value, if defined in the enumeration, or a default value.
(Defined by EnumExtensions)
Public Extension MethodGetEnumValueOrDefaultT Gets the enumeration constant for this value, if defined in the enumeration, or a default value.
(Defined by EnumExtensions)
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Remarks
An LUID_AND_ATTRIBUTES structure can represent an LUID whose attributes change frequently, such as when the LUID is used to represent privileges in the PRIVILEGE_SET structure. Privileges are represented by LUIDs and have attributes indicating whether they are currently enabled or disabled.
See Also