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DynamicObjectPoolT Class

Provides a thread safe queue that acts as a buffer pool.
Inheritance Hierarchy
SystemObject
  GSF.CollectionsDynamicObjectPoolT

Namespace: GSF.Collections
Assembly: GSF.Core (in GSF.Core.dll) Version: 2.4.218-beta+101eee949414e414795e55a6e73d88938f0177b8
Syntax
public class DynamicObjectPool<T>
where T : class
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Type Parameters

T

The DynamicObjectPoolT type exposes the following members.

Constructors
 NameDescription
Public methodDynamicObjectPoolT Creates a new Resource Queue.
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Methods
 NameDescription
Public methodDequeue Removes an item from the queue. If one does not exist, one is created.
Public methodEnqueue Adds an item back to the queue.
Public methodEqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
Protected methodFinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
Public methodGetHashCodeServes as the default hash function.
(Inherited from Object)
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Protected methodMemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
Public methodToStringReturns a string that represents the current object.
(Inherited from Object)
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Extension Methods
 NameDescription
Public Extension MethodGetEnumValueOrDefault Gets the enumeration constant for value, if defined in the enumeration, or a default value.
(Defined by EnumExtensions)
Public Extension MethodGetEnumValueOrDefaultT Gets the enumeration constant for this value, if defined in the enumeration, or a default value.
(Defined by EnumExtensions)
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See Also