[AdapterCommandAttribute("Stops the statistics engine.", new string[] { ... })] public override void Stop()
<AdapterCommandAttribute("Stops the statistics engine.", New String() { ... })> Public Overrides Sub Stop
public: [AdapterCommandAttribute(L"Stops the statistics engine.", __gc new array<String^>^ { ... })] virtual void Stop() override
[<AdapterCommandAttribute("Stops the statistics engine.", new string[] { ... })>] abstract Stop : unit -> unit [<AdapterCommandAttribute("Stops the statistics engine.", new string[] { ... })>] override Stop : unit -> unit
function Stop();
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