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ReusableObjectPoolTTakeObject Method
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Gets an object from the pool, or creates a new one if no pool items are available.
Namespace: GSFAssembly: GSF.Core (in GSF.Core.dll) Version: 2.4.232-beta+203aa83a5a82d50f387e69875549969ad138d6e0
SyntaxPublic Function TakeObject As T
member TakeObject : unit -> 'T
View SourceReturn Value
TAn available object from the pool, or a new one if no pool items are available.
Remarks
If type of
T implements
ISupportLifecycle, the pool will attach
to the item's
Disposed event such that the object can be automatically
restored to the pool upon
Dispose. It will be up to class implementors to
make sure
Initialize makes the class ready for use as this method will
always be called for an object being taken from the pool.
See Also