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BinaryImageParserBaseRead Method
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The parser is designed as a write only stream, so this method is not implemented.
Namespace: GSF.ParsingAssembly: GSF.Core (in GSF.Core.dll) Version: 2.4.248-beta+a497a19de709fd99e2448886199a2c8824265ddf
Syntax[EditorBrowsableAttribute(EditorBrowsableState.Never)]
public override int Read(
byte[] buffer,
int offset,
int count
)
<EditorBrowsableAttribute(EditorBrowsableState.Never)>
Public Overrides Function Read (
buffer As Byte(),
offset As Integer,
count As Integer
) As Integer
public:
[EditorBrowsableAttribute(EditorBrowsableState::Never)]
virtual int Read(
array<unsigned char>^ buffer,
int offset,
int count
) override
[<EditorBrowsableAttribute(EditorBrowsableState.Never)>]
abstract Read :
buffer : byte[] *
offset : int *
count : int -> int
[<EditorBrowsableAttribute(EditorBrowsableState.Never)>]
override Read :
buffer : byte[] *
offset : int *
count : int -> int
function Read(buffer, offset, count);
View SourceParameters
- buffer Byte
- Array of Bytes.
- offset Int32
- An Int32 value for the count.
- count Int32
- An Int32 value for the offset.
Return Value
Int32An
Int32 as the number of bytes read. Well. It would, if implemented.
ExceptionsException | Condition |
---|
NotImplementedException | Cannot read from WriteOnly stream. |
See Also