[EditorBrowsableAttribute(EditorBrowsableState.Advanced)] public WaveFile( RiffHeaderChunk waveHeader, WaveFormatChunk waveFormat, WaveDataChunk waveData, ListInfoChunk listInfo = null )
<EditorBrowsableAttribute(EditorBrowsableState.Advanced)> Public Sub New ( waveHeader As RiffHeaderChunk, waveFormat As WaveFormatChunk, waveData As WaveDataChunk, Optional listInfo As ListInfoChunk = Nothing )
public: [EditorBrowsableAttribute(EditorBrowsableState::Advanced)] WaveFile( RiffHeaderChunk^ waveHeader, WaveFormatChunk^ waveFormat, WaveDataChunk^ waveData, ListInfoChunk^ listInfo = nullptr )
[<EditorBrowsableAttribute(EditorBrowsableState.Advanced)>] new : waveHeader : RiffHeaderChunk * waveFormat : WaveFormatChunk * waveData : WaveDataChunk * ?listInfo : ListInfoChunk (* Defaults: let _listInfo = defaultArg listInfo null *) -> WaveFile
GSF.Media.WaveFile = function(waveHeader, waveFormat, waveData, listInfo);
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