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ServerBaseMulticastAsync(Object) Method
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Sends data to all of the connected clients asynchronously.
Namespace: GSF.CommunicationAssembly: GSF.Communication (in GSF.Communication.dll) Version: 2.4.207-beta
Syntax Public Overridable Function MulticastAsync (
serializableObject As Object
) As WaitHandle()
public:
virtual array<WaitHandle^>^ MulticastAsync(
Object^ serializableObject
)
function MulticastAsync(serializableObject);
View SourceParameters
- serializableObject Object
- The serializable object that is to be sent.
Return Value
WaitHandleArray of
WaitHandle for the asynchronous operation.
See Also