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ServerBaseIsClientConnected Method
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Determines whether the given client is currently connected to the server.
Namespace: GSF.CommunicationAssembly: GSF.Communication (in GSF.Communication.dll) Version: 2.4.218-beta
Syntax public bool IsClientConnected(
Guid clientID
)
Public Function IsClientConnected (
clientID As Guid
) As Boolean
public:
bool IsClientConnected(
Guid clientID
)
member IsClientConnected :
clientID : Guid -> bool
function IsClientConnected(clientID);
View SourceParameters
- clientID Guid
- The ID of the client.
Return Value
BooleanTrue if the client is connected; false otherwise.
See Also