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ClientBaseConnect Method
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Connects the client to the server synchronously.
Namespace: GSF.CommunicationAssembly: GSF.Communication (in GSF.Communication.dll) Version: 2.4.218-beta
Syntax public virtual void Connect()
Public Overridable Sub Connect
public:
virtual void Connect()
abstract Connect : unit -> unit
override Connect : unit -> unit
View SourceImplements
IClientConnectSee Also