public event EventHandler<EventArgs<int, int>> OverallProgress
Public Event OverallProgress As EventHandler(Of EventArgs(Of Integer, Integer))
public: virtual event EventHandler<EventArgs<int, int>^>^ OverallProgress { void add (EventHandler<EventArgs<int, int>^>^ value); void remove (EventHandler<EventArgs<int, int>^>^ value); }
abstract OverallProgress : IEvent<EventHandler<EventArgs<int, int>>, EventArgs<int, int>> override OverallProgress : IEvent<EventHandler<EventArgs<int, int>>, EventArgs<int, int>>
function add_OverallProgress(value); function remove_OverallProgress(value);
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