[EditorBrowsableAttribute(EditorBrowsableState.Never)] public override void Stop()
<EditorBrowsableAttribute(EditorBrowsableState.Never)> Public Overrides Sub Stop
public: [EditorBrowsableAttribute(EditorBrowsableState::Never)] virtual void Stop() override
[<EditorBrowsableAttribute(EditorBrowsableState.Never)>] abstract Stop : unit -> unit [<EditorBrowsableAttribute(EditorBrowsableState.Never)>] override Stop : unit -> unit
function Stop();
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