ClientBaseConnectionString Property
Gets or sets the data required by the client to connect to the server.
Namespace: Gemstone.CommunicationAssembly: Gemstone.Communication (in Gemstone.Communication.dll) Version: 1.0.167 -- Release Build+528e823bf6bd0c5df281ead96b7b4f5bff9205dc
public virtual string ConnectionString { get; set; }
Public Overridable Property ConnectionString As String
Get
Set
public:
virtual property String^ ConnectionString {
String^ get ();
void set (String^ value);
}
function get_ConnectionString();
function set_ConnectionString(value);
StringIClientConnectionString